Junxuan
Cat Quest III
The Gentlebros
• Manage project scheduling and resource allocation, ensuring timely and high-quality delivery
• Mentor the engineering team on best practices and promote technical growth
• Provide technical expertise on various areas of software development
• AI Behaviours, attacks & Movements
• Platform Integrations for Nintendo Switch, PS4, Xbox Series X|S
ReelBlade: Battle of the High Seas
SUTD Game Lab (2-14 - 2016)
• Winner of Best Technology Award in Sense of Wonder Night 2015
• Led backlog planning and prioritization, ensuring project goals and timelines are met
• Managed communication between stakeholders, including developers and client
• Programmed controller to game interface
GECKA: Game Engine for Commonsense Knowledge Acquisition
Singapore Polytechnic (2012 - 2014)
• Led the development of a proof of concept (PoC), translating client requirements into a working prototype
• Managed all communication with the client, providing regular updates, gathering feedbacks to ensure alignment with business needs
• Successfully secured additional funding after PoC showed strong potential, leading to a full project development
Pank The Piggy Bank
Indie Game Development (2008)
• Includes all programming of all gameplay logic, sound, art and marketing of game
• Developed using Flash Actionscript 2
• Integrated Mochi Ads advertising platform
• Published on various flash games portals
• Customised for Doughmain.com to teach kids on recognising US coins